FlightOfTheHornet
MAGU-7
Background
| Name | MAGU-7 |
|---|---|
| Spezies | Human (Cyborg) |
| Fraktion | Adeptus Mechanicus |
| Archetyp | Skitarii |
| Keywords | Imperium, Adeptus Mechanicus, Skitarii, Avachrus Forge World |
- Origin: Promethean -> Conviction+1
- Accomplishment: Necron Assault -> Max Shock +1
- Goal: Acquire Archeotech -> Determination +1
- Age: 56
- Eye Color: Dull Amber
- Hair: Black
- Height: 6'1'' (1,85m)
- Feature: Never blinks
- Tatoo: Abzeichen der Cadian Shock Troopers
- Kindheit: Erinnerungen gelöscht
- Erwachsener: Erinnerungen an Zivilleben gelöscht
Sergeant Alaric der Cadian Shock Troopers
Seine Einheit hat eine Expedition des Adeptus Mechanicus zu Ausgrabungen begleitet
Zusammenstoß mit den Necrons (wohl durch die Tech-Priester aktiviert)
Auszeichungen in den folgenden Konfrontationen
tödliche verwundet bei der Evakuierung des Planeten
Assimiliert durch den Adeptus Mechanicus auf Avachrus
- Mit den künstlichen Hirnimplantaten wurden auch (Propaganda-) Bilder und Erinnerungen an den Mars mit eingepflanzt
- Desire: den Mars besuchen
- Fear: Auftrag nicht zu erfüllen (Maintenance and Guardian Unit 7 of the Hornet)
- Belive: Cult Mechanicus
- Loyality: Cult Mechanicus/Hornet
Game Stats
| Attribute | value | Combat Traits | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Strength | 3+1 | |||||||||
| Thoughness | 4 | Resilience | 9 | Wounds | 8 | Determination | 4+1 | |||
| Agility | 3 | |||||||||
| Initiative | 3 | Defence | 1 | |||||||
| Willpower | 2 | Shock | 4 | Conviction | 2 | Resolve | 1 | |||
| Intellect | 4 | passive Awareness | 1 | |||||||
| Fellowship | 1 | Influence | 0 | |||||||
| Speed | 6 | |||||||||
| skill | natural | total |
|---|---|---|
| Athletics | 1 | 5 |
| Awareness | 0 | 4 |
| Ballistic | 3 | 6 |
| Cunning | 0 | 1 (7) |
| Deception | 0 | 1 (7) |
| Insight | 0 | 1 (7) |
| Intimidation | 0 | 2 |
| Investigation | 0 | 4 |
| Leadership | 0 | 2 |
| Medicae | 0 | 4 |
| Persuation | 0 | 1 (7) |
| Pilot | 0 | 3 |
| Psychic Mastery | 0 | 2 |
| Scholar | 0 | 4 |
| Stealth | 0 | 3 |
| Survival | 0 | 2 |
| Tech | 3 | 7 |
| Weapon | 1 | 4 |
Archetype Ability, Talents & Ascension
- Heavily Augmented
Your body has been redesigned to withstand the rigours of war. You do not bleed (making you immune to the Bleeding Condition) and gain +Rand bonus to the Determination rolls.
- Augmetic - Optical Mechadendrite (26XP)
Functions as Magnocular Scope (p.228) and Preysense Goggles (p.239). +1 bonus die to Awareness (Int) Tests; allows you to make microscopic examinations
- Augmetic - Arm and Weapon Implant (32XP)
Arm: Gain +1 Strength
Weapon Implant: Arc Pistol (elektr. Schweißgerät, das refokussiert werden kann um kurze Blitze über größere Distanzen abzufeuern)
- Rite of Magnometrics (20XP)
Implanted powerful electromagnets
Pick up and carry metal objects up to 2+Double Rank metres away
Draw your body to any large or stable metal object and hover above it.
No test is required for either of these abilities.
- Conversational Cogitator (10XP)
(10XP) Part of the artificial devices implantd in the brain
Can calculate the likely outcomes of conversation and predict the responses of weaker biological minds
Before making a Cunning (Fel), Deception (Fel), Insight (Fel) or Persuasion (Fel) Skill Test you can choose to use this Talent to use your Tech (Int) Skill instead
You must complete a Regroup or Respite before you can use this Talent again
Wargear
- Combi-Tool
The right tool for virtually every technical job
You ignore DN penalties to build, repair, maintain, and sabotage Imperial technology
- Galvanic Rifle
- Skitarii Auto-Cuirass
link to keywords in FAQ via
[[FAQ#keyword|Text]] "keyword" is the exact name as in the book with all lower case and spaces replaced with _ Text is whatever example: [[FAQ#pinned_attack|Link to pinned attack]]
